Signal Acquired ... Link Established ... Signal Lost ... Reacquiring .........

The Story So Far

You didn't choose this.

Nothing here did.

How you arrived here, you’ve no idea. Where you are is a mystery. There’s no one to ask. Just a place that was never meant to hold you, and the things that were here long before you arrived. You'll have to learn as you go and there are no easy answers, just what you can piece together from what's been left behind.

Whatever this place is, you're not the only thing still breathing in it.

Habitat is a first-person shooter drawing inspiration from games like the original DOOM, System Shock 2, and Scorn — blending fast, direct combat with the caution and dread of a world that demands you pay attention. Explore. Fight. Survive. And piece together the truth of this place, one discovery at a time.



Latest From The Devlog

Tools & Tech
July 27, 2026

TOOLS I USE

When developing a game, whether you’re creating it on your own as an indie developer or working with a large team of people, you will have or develop a pipeli…

Read the full post →
Tutorial
July 7, 2026

BLENDER TO LEADWERKS 5

If you've ever exported a model from Blender into a game engine only to find it's the wrong size, you're not alone. Getting scale to translate correctly between…

Read the full post →
Behind the Scenes
July 7, 2026

INSPIRATION FOR HABITAT

I've been playing video games since Pong first flickered onto our TV screens. That's a long history to draw from, but out of it all, it was a handful of specifi…

Read the full post →
See all devlog posts →